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🏁 LIVE Multiplayer

πŸ”΅Decimon LIVE

Live multiplayer decimals score-attack

Same Pac-Man maze, but the target is a decimal and pellets are equivalent values across decimals, fractions, percentages. Trip on place-value decoys (0.05 vs 0.5).

Equivalent decimals + place value
  • β€’Decimal target β€” eat values equivalent to it
  • β€’Place-value decoys (0.05 vs 0.5)
  • β€’First to 25 equivalents wins
  • β€’Same live shell as Fracman
Controls: Arrows / WASD Β· SPACE to zap

Host a live game

Sets the round timer. Choose what fits your lesson block.

You'll get a 6-letter code to share. Students join from any device β€” phone, iPad, laptop β€” no app or login needed.

Already got a code?

Type it here β€” works for any of the live games.

How this works as a classroom game

Decimon LIVE is the multiplayer decimal-equivalence maze. Same Pac-Man mechanic as Fracman LIVE, but the pellets show decimals β€” students eat only the values equivalent to the target decimal (0.5, 0.50, 0.500 all match; 0.05 doesn't). The 5-minute timer + class scoreboard format works exactly as Fracman LIVE.

Set-up (60 seconds)

Teacher picks a wave (Wave 1 = halves, Wave 3 = tenths, Wave 5 = fifths), creates a room, shares the code. Students join from any device with the room code.

Game format

Each student has their own maze. Eat decimal pellets equivalent to the target, dodge red ones, avoid ghosts. After 5 minutes the projector shows final placings.

Decimal place-value trap built in

The maze deliberately mixes 0.5, 0.50, 0.05, 0.005 in the same wave β€” this is the entire game. Students who think 0.50 is bigger than 0.5 will lose points; the game retrains them faster than a worksheet ever could.

Curriculum alignment

Decimal place-value fluency. The single biggest decimal misconception in Year 4–5 (length-of-decimal vs. magnitude) gets surfaced and corrected through repeated gameplay. Aligned to AC v9 Year 4–6 (AC9M4N03, AC9M5N02, AC9M6N01) and US Common Core 4.NF.C.7, 5.NBT.A.3.

Student experience

Identical engagement to Fracman LIVE β€” kids who love the maze format and the sabotage layer get hooked on a topic that worksheets usually struggle to make exciting. Particularly valuable for EAL students who can play without language barriers; decimal notation is universal.

How it compares to Blooket and Kahoot

Fills a gap Blooket and Kahoot don't address: a SINGLE mathematical misconception (decimal length confusion) delivered with the repetition needed to fix it. Generic quiz tools can ask the question, but they can't deliver 50 reps under pressure in 5 minutes the way the maze format can.

Pairs well with