No Drama Koala
No Drama KoalaMaths Games & Resources

EQUIV INVADERS

Shoot fractions equivalent to the target. Use missiles to blast blockers out of the way.

Controls

← β†’ Move cannon

SPACE Fire laser (equivalents only)

Z Fire missile (destroys any invader)

ENTER Next wave

Mobile: drag to move Β· tap to laser Β· double-tap to missile

Tips

🟒 Wave 1–2: green = correct, red = wrong

🟠 Wave 3–4: all the same colour β€” read carefully!

🌈 Wave 5+: random colours β€” no hints!

πŸš€ Missiles blast blockers to reach equivalents behind them

πŸ›Έ Mystery ship = big bonus points

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How to use this in the classroom

Equiv Invaders puts equivalent-fraction fluency under arcade pressure. The target fraction sits at the top of the screen; equivalent fractions descend in waves. Students shoot equivalents with the laser and blast non-equivalents with the missile β€” getting the wrong action loses lives, so kids have to actually compute rather than spray bullets.

Mental-maths warm-up

5-minute opener at the start of a fractions lesson. Project on the IWB and call on individual students to identify the next equivalent before they shoot. Surfaces who's still relying on visual pattern-matching vs. who's doing the conversion in their head.

1:1 device fluency station

Run as one rotation in a 25-minute fractions block. The arcade format keeps Year 4–6 students engaged longer than worksheet drill β€” same number of equivalence reps, more attention banked.

Catch-up at home

Free to play with no login. Send the link to families asking how to help their child practise fractions outside class β€” works on any device, no app install.

What it builds

Equivalent-fraction recognition speed. Students who can solve 2/4 = 1/2 on a worksheet often freeze when they have 1.5 seconds to decide whether 3/9 is equivalent to 1/3. The arcade pressure builds the automaticity that worksheets never quite reach.

Common misconceptions it surfaces

Differentiation

Pairs well with